Menu

Advertising scene

Advertising scenes can be created and edited on the Application-Advertising Scenes page. Before creating an advertising scene, you must first create an application and at least one advertising slot.

On the advertising scene page, you can do:

  • Add advertising scene
  • View advertising scene data

1. Introduction to advertising scenes

1. View SDK loading and display ad conversion data to increase revenue

By using the ad scene function , you can view the SDK's various ad loading and display process data at Funnel Analysis Report to determine whether the ad settings are Reasonable, analyze the optimization space of conversion in each process, improve conversion and increase revenue

2. Reduce advertising space configuration costs

Taku platform supports the creation of multiple advertising scenes under advertising slots, which can effectively distinguish display and click data in different advertising scenes and reduce the user's configuration of advertising slots. the cost of.

2. Advertising scene access process description

1. Current advertising space Only corresponds to one advertising scene:

After adding the code to reach the advertising scene, Taku will be in Comprehensive Report and Funnel Analysis Report Provides the following core indicators to provide more complete analysis data for your advertising monetization:

  • SDK calls the entryAdScenario() method of Taku SDK when reaching the advertising scene , you do not need to pass in the advertising scene ID, the data will be classified into the default advertising scene

2. The current advertising slot corresponds to multiple advertising scenes, It is necessary to distinguish between different advertising scenes to view display and click data:

  • Create advertising scenes in the Taku background and customize the advertising scene ID
  • Add the code to reach the advertising scene accurately in the App (call the entryAdScenario() method of Taku SDK and pass in the ID of each different advertising scene)
  • When displaying advertisements, pass in scenarioId in the show method

3. The calling time to reach the advertising scene

You can call Taku SDK in the App to add the arrival advertising scene code according to different advertising types and the advertising logic of your own App

3.1 Rewarded video

You can refer to the following example to call the advertising scene method.

App typeAd nameAdvertising pathReaching advertising scene calling time
GameGet incentive video RewardsEnter the game->Click on the physical/currency acquisition portal->A pop-up window for watching ads to obtain rewards->Click the button to watch Incentive videoPop-up window for watching ads to get rewards
AppWatch videos to clean up trashEnter the application->Enter the junk cleaning function->Scan for junk->Click to clean up immediately->A pop-up window to watch ads and clean up junk will pop up->Click the button to watch the incentive videoPop-up window to watch ads and clean up junk

Game incentive video to receive rewards:

Apply to watch videos and clean up garbage:

3.2 Interstitial screen (full screen/half screen)

You can refer to the following example to call the advertising scene method.

App typeAd nameAdvertising pathReaching advertising scene calling time
GameFinish the gameEnter the game -> Enter the level -> Clear pop-ups -> Click Go to next level/Return to level page button -> Pop-up screen -> Go to the next level/level pageClearance panel
AppEnd of clearingEnter the application -> Enter garbage removal function -> Scan for garbage -> Click to clean up now -> Clean up animation -> Pop-up full screen insert -> Clean up result pageClean up the animated interface
AppSwitch pageEnter the application -> Home -> Click Home tab for other functions -> Reach Other Features page -> Pop-up screenGo to the other features page

Application switch screen:

3.3 Native ads

You can refer to the following example to call the advertising scene Method

APP typeAd nameAd pathReach advertising scene call time
Game/ApplicationSign-in pop-up native advertisementEnter the game /Application->Pop-up sign-in pop-up window->Show native ads below the sign-in pop-up windowPop-up sign-in pop-up window
AppPage native ads Enter the application->Enter the function page/long list page->Embed native ads in the pageEnter function page/long list page

3.4 Banner

You can refer to the following examples to call the advertising scene method

APP typeAd nameAd pathReaching advertising scene calling time
Games/Applications Banner ads below the pop-up windowEnter the game/application->Pop-up message pop-up window/function pop-up window->Display the banner below the pop-up window AdvertisementPop-up message pop-up window/function pop-up window
Games/AppsFixed BannerEnter the game/application->Enter the level page/novel reading page, etc.->Display the fixed banner ad at the bottom of the pageEnter the level page/novel reading page, etc.

Banner ad preloading or non-preloading Loading, you can call the advertising scene on the above page. If the banner ad refreshes automatically, the data entering the ad scene will be smaller than the display data.

3.5 Splash

You can refer to the following example to call the method of reaching the advertising scene

APP typeAd nameAd pathArrived at advertising scene call time
Game/ApplicationOpen screen adsEnter games/applications -> Display company logo page -> Display splash advertisementDisplay the company logo page; if there is no logo page and enter the application directly, you can enter the game/ Call the advertising scene when applying, or you may not call the advertising scene

4. Create an advertising scene and obtain the advertising scene ID

If you need to use multiple advertising scenes to distinguish data, you can create advertising scenes in the background and obtain the advertising scenes.

1. Application->Select the corresponding application->View ad slot list->Scene management

2. Click to add an advertising scen

  • Each advertising slot has a Default scene, the default advertising scene ID=1, when calling the reaching advertising scene method , if the advertising scene ID is not uploaded, the data will be returned to the default scene
  • Advertising scene ID can be customized (supported by Taku SDK v6.2.48 and above) to facilitate development Distinguish advertising scenes when students access; if you do not fill in the advertising scene ID, the advertising scene ID will be automatically generated
  • Incentive video ads can add incentive information (incentive name) in the advertising scene and incentive amount), the incentive information will be called back to the developer. For details, please refer to iOS-Callback Information Description and Android-Callback Information Description

3. View the scene list and Obtain the advertising scene ID and provide it for Developer to access and use.

5. Advertising scene access code example

5.1 Taku Android SDK code example

Ad typeSample code
Rewarded videoView
Interstitial adsView
Splash adsView
Native adsView
Banner adsView

5.2 Taku iOS SDK code example

Ad typeSample code
Rewarded videoView
Interstitial adsView
Splash adsView
Native adsView
Banner adsView

5.3 Notes

  1. If the incoming advertising scene ID is wrong or is not the advertising scene ID under the current advertising slot, Taku will count this part of the data to the Default default scene.
  2. If in entryAdScenario(), Show( ) method does not pass in the advertising scene ID, Taku will count this part of the data to the Default default scene.
  3. If the entryAdScenario() and Show() methods pass in the paused advertising scene ID, Taku will Statistics of this part of the data are added to the Default scenario.
  4. Supports Taku background custom advertising scene ID version: >= v6.2.48

6. View advertising scene data

6.1 Advertising scene data report

You can create ads in ad scenarios and Report View the data of each advertising scenario for a specific advertising slot.

6.2 Funnel Analysis Report

You can download it at Funnel Analysis Report View the application's funnel analysis data

Previous
Preset strategy
Next
Custom advertising platform
Last modified: 2025-07-30Powered by